My Cat

But there are some successful examples of storytelling in  NOUN. The Uncharted series, the  GAME TITLE series, and Red Dead Redemption all contain critically acclaimed tales. What is it about the stories in these games that succeed where so many others fail? First, let's  ANIMAL the basic characteristics of a story. A good story gives equal attention to dialog, characterization, setting, pace, and plot. People often cite the plot when they say a game's story is weak or lacking, but that usually isn’t the only problem. In fact, I'd argue that we need less plot in our games and more of the other elements.